What Is The Hardness Of Marble Pathfinder
The mohs scale is a purely ordinal scale.
What is the hardness of marble pathfinder. Use common sense when determining a character s success at damaging an object. Potion of lesser restoration. The table has separate entries for thin items like shields ordinary items like armor and reinforced or durable structures such as walls. 2 the hp value given is for medium armor weapons and shields divide by 2 for each size category of the item smaller than medium or multiply it by 2 for each size category larger than medium.
Table 11 4 below provides the hardness hit points broken threshold and example items for some types of common materials. For example if some material is scratched by apatite but not by fluorite its hardness on the mohs scale is 4 5. Any evil aura radiated by the wearer is reduced in strength by 10 hit dice auras reduced below 1 hit die can t be detected by means such as detect evil. Rough gold nugget weighing 2d4.
Given enough time and the right tools characters can destroy any destructible object. Stone is a catchall for any hard stone such as granite and marble. 3 add 10 hp for each 1 enhancement bonus of magic items. 4 varies by material.
Pair of well worn knucklebones. Marble sized pellet dust of dryness already used to absorb 10 100 gallons of water 425 gp 54 59. While it s possible to rapidly make crude shapes shaping roughly 1 cubic foot of material per round creating fine detail or moving parts requires additional time and an appropriate craft check at the gm s discretion. Table 11 4 below provides the hardness hit points broken threshold and example items for some types of common materials.
The preserved skin of an angel retains a portion of celestial grace and can be crafted into leather hide or studded leather armor. Hardness 5 hp 120 59 base save 2. Pouch of rock salt and powdered minerals. Can a fighter cut through a section of a stone wall with a sword.
Polished pieces of stone 2d6 66 68. The table has separate entries for thin items like shields ordinary items like armor and reinforced or durable structures such as walls. Substance hardness and hit points. Stone is a catchall for any hard stone such as granite and marble.
The wearer can shape objects with hardness 8 or lower stone wood leather and so on as if it were soft clay. Angelskin radiates a moderate good aura that masks malign auras. 1 add 2 for each 1 enhancement bonus of magic items. Potion of bull s strength.
Stone is a catchall for any hard stone such as granite and marble. The hardness of a material is measured against the scale by finding the hardest material that the given material can scratch and or the softest material that can scratch the given material. 4 medium creatures or 1 large creature. When characters need to saw through ropes shatter a window or smash a vampire s coffin the only hard and fast rule is this.
Table 11 4 below provides the hardness hit points broken threshold and example items for some types of common materials. The table has separate entries for thin items like shields ordinary items like armor and reinforced or durable structures such as walls.